Doom’s own take on King of the Hill, Warpath Mode, has been detailed over on the Bethesda Blog, explaining how its takes the classic capture point gameplay and adds a twist with a demon power-up.

“This is DOOM’s take on king of the hill – the difference being that the capture-point moves in a circle around the map (along a clearly marked path),” explains the blog. “Meanwhile, a game-changing demon rune moves in lockstep on the opposite side of the path.

“Players have to decide where they want to be: rushing toward the power-up to turn into a Marine-destroying Demon; clustered around the capture point to defend or steal control; or simply roaming around looking to pick off any errant foes. The constant motion adds a unique twist to the gameplay, spurring players to move just as quickly as they do in single-player.”

Doom’s multiplayer is developed by id in partnership with Certain Affinity, the team with a long history working on multiplayer shooters including Halo: The Master Chief Collection and Call of Duty.

Doom will launch for PC, PS4 and Xbox One on May 13, with Xbox One digital pre-orders receiving free backwards compatible versions of Doom and Doom 2.

Source: Bethesda Blog